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Mastering the Table
A comprehensive beginner-to-intermediate guide to Hong Kong Mahjong and our scoring engine.
04. The Scoring Ladder (Fan to Points)
Mahjong points grow exponentially. We use the "Half-Spicy" (Ban Lat) progression, which is the most common competitive standard in Hong Kong.
| Fan Count |
Points (Base) |
Difficulty Tier |
| 1 - 2 Fan |
2 - 4 Pts |
Beginner |
| 3 - 4 Fan |
8 - 16 Pts |
Intermediate |
| 5 - 6 Fan |
24 - 32 Pts |
Advanced |
| 7 - 9 Fan |
48 - 96 Pts |
Expert |
| 10 - 13 Fan |
128 - 384 Pts |
LIMIT (MAX) |
*Points represent the unit multiplier. The total points awarded depend on whether the win was via Discard or Self-Draw.
06. Pattern Reference Guide
Detailed reference for all supported hand patterns across each chapter.
HK Old Style
HKOS (Clear Chapter)
Expand/Collapse
Eighteen Arhats
HK Old Style
+13 Fan
The definitive achievement of possessing four full sets of four-of-a-kind (Kongs).
All Green (Imperial Jade)
HK Old Style
+13 Fan
A hand composed exclusively of Green tiles (Bamboo 2, 3, 4, 6, 8 or Green Dragons).
Awarded for the collection of specific sequences or all eight Flower and Season tiles.
The ultimate honor victory: seven distinct pairs composed of all seven Winds and Dragons.
A hand composed entirely of tiles from only two specific numbers across any suits.
Thirteen Orphans (Legendary)
HK Old Style
+13 Fan
One of every Terminal (1&9s) and every Wind/Dragon (13 unique tiles) plus any 14th duplicate.
Nine Gates (Heavenly)
HK Old Style
+13 Fan
Requires exactly three 1s, three 9s, and one each of tiles 2-8 of a single suit. Plus any 14th tile of that suit.
Great Four Winds
HK Old Style
+13 Fan
Four full triplets or quads composed of all four Wind types (E, S, W, N).
Blessing of Heaven/Earth
HK Old Style
+10 Fan
A legendary victory occurring on the very first draw (Heaven) or first discard (Earth/Man).
A hand composed exclusively of Honor tiles (Winds and Dragons). No suit tiles allowed.
All Terminals
HK Old Style
+10 Fan
A hand composed exclusively of 1s and 9s. No suit tiles from 2-8 and no honors allowed.
Jade/Ruby/Pearl Dragon
HK Old Style
+10 Fan
A legendary victory matching a specific Dragon triplet with a Pure Flush of its Suit (Bamboo/Green, Character/Red, or Dot/White).
Little Four Winds
HK Old Style
+10 Fan
Three triplets/quads (Pongs/Kongs) of Winds and a pair of the fourth Wind type.
Big Seven Pairs
HK Old Style
+9 Fan
Seven pairs with specific high-value combinations.
Big Three Dragons
HK Old Style
+8 Fan
Full triplets/quads of all three Dragons (Green, Red, White).
4 Concealed Pungs
HK Old Style
+8 Fan
Four triplets all DRAWN directly from the wall (none from discards), plus a winning pair.
Every tile in the hand belongs to exactly one suit. No honors.
Little Three Dragons
HK Old Style
+5 Fan
Two triplets/quads of Dragons and a pair of the third Dragon.
Seven Pairs (Legendary)
HK Old Style
+4 Fan
Seven distinct pairs of any suits or honors.
Hand consists entirely of Pungs or Kongs (Pongs) and a single pair.
A hand using tiles from only one suit plus any number of Honor tiles (Winds and Dragons).
Mixed One Number
HK Old Style
+3 Fan
A hand containing only one specific number (e.g. all 1s) and any Honor tiles.
A clean victory consisting exclusively of only one suit. No honors allowed.
Full Flower/Season Set
HK Old Style
+2 Fan
Awarded for gathering all four Flower tiles (1-4) OR all four Season tiles (1-4).
Two Numbered Pungs
HK Old Style
+2 Fan
A hand composed entirely of tiles from only two specific numbers across any suits.
Awarded for any triplet or quad of Green, Red, or White Dragon tiles.
A hand composed entirely of Chows (sequences) and a suit-based pair.
Terminal Pung
HK Old Style
+1 Fan
Awarded for any triplet (Pung) or quad (Kong) of 1s or 9s.
Hand consists entirely of suits in sequential order (Chows) and a pair.
Seat/Round Wind
HK Old Style
+1 Fan
Awarded for possessing a triplet of your Seat Wind or the Prevailing Wind of the round.
Awarded for every individual Kong (Quad) set present in your winning hand.
Cantonese
Let's Mahjong (App Mode)
Expand/Collapse
Eighteen Arhats
Cantonese
+18 Fan
The definitive achievement of possessing four full sets of four-of-a-kind (Kongs).
All Green (Imperial Jade)
Cantonese
+13 Fan
A hand composed exclusively of Green tiles (Bamboo 2, 3, 4, 6, 8 or Green Dragons).
Awarded for the collection of specific sequences or all eight Flower and Season tiles.
The ultimate honor victory: seven distinct pairs composed of all seven Winds and Dragons.
A hand composed entirely of tiles from only two specific numbers across any suits.
Thirteen Orphans (Legendary)
Cantonese
+13 Fan
One of every Terminal (1&9s) and every Wind/Dragon (13 unique tiles) plus any 14th duplicate.
Nine Gates (Heavenly)
Cantonese
+13 Fan
Requires exactly three 1s, three 9s, and one each of tiles 2-8 of a single suit. Plus any 14th tile of that suit.
Great Four Winds
Cantonese
+13 Fan
Four full triplets or quads composed of all four Wind types (E, S, W, N).
A hand composed exclusively of Honor tiles (Winds and Dragons). No suit tiles allowed.
Jade/Ruby/Pearl Dragon
Cantonese
+10 Fan
A legendary victory matching a specific Dragon triplet with a Pure Flush of its Suit (Bamboo/Green, Character/Red, or Dot/White).
A hand composed exclusively of 1s and 9s. No suit tiles from 2-8 and no honors allowed.
Blessing of Heaven/Earth
Cantonese
+10 Fan
A legendary victory occurring on the very first draw (Heaven) or first discard (Earth/Man).
Little Four Winds
Cantonese
+10 Fan
Three triplets/quads (Pongs/Kongs) of Winds and a pair of the fourth Wind type.
Awarded for the collection of specific sequences or all eight Flower and Season tiles.
Big Three Dragons
Cantonese
+8 Fan
Full triplets/quads of all three Dragons (Green, Red, White).
4 Concealed Pungs
Cantonese
+8 Fan
Four triplets all DRAWN directly from the wall (none from discards), plus a winning pair.
Every tile in the hand belongs to exactly one suit. No honors.
Big Seven Pairs
Cantonese
+7 Fan
Seven pairs with specific high-value combinations.
Little Three Dragons
Cantonese
+5 Fan
Two triplets/quads of Dragons and a pair of the third Dragon.
Seven Pairs (Legendary)
Cantonese
+4 Fan
Seven distinct pairs of any suits or honors.
Hand consists entirely of Pungs or Kongs (Pongs) and a single pair.
A hand using tiles from only one suit plus any number of Honor tiles (Winds and Dragons).
Mixed One Number
Cantonese
+3 Fan
A hand containing only one specific number (e.g. all 1s) and any Honor tiles.
A clean victory consisting exclusively of only one suit. No honors allowed.
Two Numbered Pungs
Cantonese
+2 Fan
A hand composed entirely of tiles from only two specific numbers across any suits.
Hand consists entirely of suits in sequential order (Chows) and a pair.
A hand composed entirely of Chows (sequences) and a suit-based pair.
Awarded for any triplet or quad of Green, Red, or White Dragon tiles.
Seat/Round Wind
Cantonese
+1 Fan
Awarded for possessing a triplet of your Seat Wind or the Prevailing Wind of the round.
Awarded for any triplet (Pung) or quad (Kong) of 1s or 9s.
Awarded for every individual Kong (Quad) set present in your winning hand.
New Chapter
Perlman & Chan (Traditional)
Expand/Collapse
All Green (Imperial Jade)
New Chapter
+13 Fan
A hand composed exclusively of Green tiles (Bamboo 2, 3, 4, 6, 8 or Green Dragons).
The ultimate honor victory: seven distinct pairs composed of all seven Winds and Dragons.
A hand composed entirely of tiles from only two specific numbers across any suits.
Awarded for the collection of specific sequences or all eight Flower and Season tiles.
Eighteen Arhats
New Chapter
+13 Fan
The definitive achievement of possessing four full sets of four-of-a-kind (Kongs).
Thirteen Orphans (Legendary)
New Chapter
+13 Fan
One of every Terminal (1&9s) and every Wind/Dragon (13 unique tiles) plus any 14th duplicate.
Nine Gates (Heavenly)
New Chapter
+13 Fan
Requires exactly three 1s, three 9s, and one each of tiles 2-8 of a single suit. Plus any 14th tile of that suit.
Great Four Winds
New Chapter
+13 Fan
Four full triplets or quads composed of all four Wind types (E, S, W, N).
Little Four Winds
New Chapter
+10 Fan
Three triplets/quads (Pongs/Kongs) of Winds and a pair of the fourth Wind type.
All Terminals
New Chapter
+10 Fan
A hand composed exclusively of 1s and 9s. No suit tiles from 2-8 and no honors allowed.
A hand composed exclusively of Honor tiles (Winds and Dragons). No suit tiles allowed.
Blessing of Heaven/Earth
New Chapter
+10 Fan
A legendary victory occurring on the very first draw (Heaven) or first discard (Earth/Man).
Jade/Ruby/Pearl Dragon
New Chapter
+10 Fan
A legendary victory matching a specific Dragon triplet with a Pure Flush of its Suit (Bamboo/Green, Character/Red, or Dot/White).
Big Three Dragons
New Chapter
+8 Fan
Full triplets/quads of all three Dragons (Green, Red, White).
4 Concealed Pungs
New Chapter
+8 Fan
Four triplets all DRAWN directly from the wall (none from discards), plus a winning pair.
Every tile in the hand belongs to exactly one suit. No honors.
Little Three Dragons
New Chapter
+5 Fan
Two triplets/quads of Dragons and a pair of the third Dragon.
Seven Pairs (Legendary)
New Chapter
+4 Fan
Seven distinct pairs of any suits or honors.
A hand using tiles from only one suit plus any number of Honor tiles (Winds and Dragons).
A clean victory consisting exclusively of only one suit. No honors allowed.
Mixed One Number
New Chapter
+3 Fan
A hand containing only one specific number (e.g. all 1s) and any Honor tiles.
Hand consists entirely of Pungs or Kongs (Pongs) and a single pair.
Two Numbered Pungs
New Chapter
+2 Fan
A hand composed entirely of tiles from only two specific numbers across any suits.
Full Flower/Season Set
New Chapter
+2 Fan
Awarded for gathering all four Flower tiles (1-4) OR all four Season tiles (1-4).
A hand composed entirely of Chows (sequences) and a suit-based pair.
Terminal Pung
New Chapter
+1 Fan
Awarded for any triplet (Pung) or quad (Kong) of 1s or 9s.
Hand consists entirely of suits in sequential order (Chows) and a pair.
Awarded for any triplet or quad of Green, Red, or White Dragon tiles.
Seat/Round Wind
New Chapter
+1 Fan
Awarded for possessing a triplet of your Seat Wind or the Prevailing Wind of the round.
Awarded for every individual Kong (Quad) set present in your winning hand.
07. Flowers & Seasons
Flowers and Seasons are "bonus" tiles. When you draw one, you reveal it and draw an immediate replacement. They don't count toward your 14 winning tiles but add value if they match your seat:
| No. |
Flower |
Season |
Wind |
| 1 |
Plum |
Spring |
East |
| 2 |
Lily / Orchid |
Summer |
South |
| 3 |
Chrysanthemum |
Autumn |
West |
| 4 |
Bamboo |
Winter |
North |
Note: If you win with Zero flowers/seasons, our system awards you a +1 Fan "Clean Hand" bonus.
Ready to take your seat?
The scorer handles the mathematics and complex patterns. You focus on the strategy.
Our engine is based on the Hong Kong Mahjong ruleset.
For a deeper dive into the methodology, refer to the standardized rules on MahjongTime.com.